The Capitol of Lesia lies at the heart of the main island, this vast city is home to Headquarters of each Guild and the Main Castle of the Royals. It is a busy hubbub of mixed cultures. It holds many schools for teaching trade, busy markets and remains a goal for many citizens to move to. They have recently allowed Druids to own and move into the city, the first city to do so in Leisa.
This city shows its rich heritages with architecture from early human building with Elven, Dwarven and other influences throughout the city, the Main castle itself is the drawing point for citizen or visitor alike. Built to be able to take the city into it’s inner walls during at attack and settled in the heart of the city. It is the permanent home to hundreds of nobles, servants and the talon Guild Headquarters. Although few know the set location within the castle walls, many talks of the secret passageways through the castle.
The public Talon Guild access is at the Crestrom’s jail centre, the land had three buildings placed with secure locks in between. The main jail, the guard’s barracks, and the court house. A criminal could be arrested, held, have his court day and be taken to his jail cell for his sentence and never leave the compound. The Court House has a public access office for citizen to report crimes, speak with law enforcement officers or settled petty crimes run by the Talon and the Foresters Guild.
It also holds the Cathedral of the Three Dragons which houses the Churches Guild, it remains a school as well as housing it’s many members with services daily for their many followers. It holds a de-attached infirmary and apothecary on the grounds that is revered for it’s qualities of goods and service. They also have a large greenhouse that they grow many of their own ingredients.
The Royal Mint houses the Merchants Guild, following ores exchanges, currency exchange, buying, selling and battering. It remains a busy structure even in the early hours of the morning, housing a brothel and a tavern alongside its secure building. There have been many attempted thefts throughout the years, and the many would be thieves now have trophies that make the back of the bar as a warning to others.
The Mages Guild is housed within a spire towards the North of the city, many strange colours, explosions and smoke comes from the windows all throughout the day and night. On the ground floor is a public shop for items, scroll or services that are required.
To the South is the Foresters Headquarters, set near the trade shop and blacksmith forges. It is an active barrack for its Guild members to rest, train and get assignments. With a vast forested area to use for exercise in steal training, tracking and hunting. Walking past the site you will always see various members on the shooting range, practising their weapon skills on training dummies or sparing with a fellow member.