LEVEL MinorCOST 1RANGE SelfTYPE EssenceONSET DormantDURATION Adventure / EncounterEFFECT Provides Immunity to Bleed spells and effects during 1 encounter.
NOTES This dormant ritual is triggered when the ritualist is subject to any spell or effect that it grants immunity to. The ritualist may also perform the Clotting ritual whilst under a Bleed effect, in which case it triggers instantly upon completion of the ritual.LEVEL Moderate MajorCOST 3 6 9RANGE SelfTYPE EssenceONSET InstantEFFECT (Minor) Cures one Minor Disease.EFFECT (Moderate) Cures one Minor or Moderate Disease.EFFECT (Major) Cures one Minor, Moderate or Major Disease.
NOTES If the ritualist is suffering from multiple diseases the ritual cures the strongest disease first. If they have the ability to distinguish the diseases they may instead choose which is cured.LEVEL Moderate MajorCOST 5 10RANGE SelfTYPE EssenceONSET InstantDURATION EncounterEFFECT (Moderate) Heals the ritualist of 3 TBP & 3 LBP for each rank of the Body Building skill.EFFECT (Major) Heals the ritualist as per Self Healing Moderate, however the ritualist is considered to have 2 additional ranks of Body (this may take their modified Body above 10 ranks).
NOTES Locational body points will be cured on a point-by-point basis, shared evenly between wounded locations starting from the Head location first, then Torso, Arms and finally the Legs.LEVEL ModerateCOST 5RANGE SelfTYPE EssenceONSET InstantEFFECT Mends the broken bones in one location.
NOTES This ritual does not restore any TBP or LBP to the ritualist, limbs which remain on or below zero LBP will remain unusable until healed to 1 or more LBP.LEVEL ModerateCOST 10RANGE SelfTYPE EssenceONSET InstantEFFECT Regenerates a single limb, digit or organ which is missing.
NOTES This ritual regrows the limb at it's previous its previous LBP (at the point of being severed) or zero, whichever is higher. Limbs on zero LBP will remain unusable until healed to 1 or more LBP.